S
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Sandpit |
A virtual or online environment where new programs or content can be tested without affecting the original system. |
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SAP |
Manages RMIT’s financials, human resources and property management services |
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Second Life |
Launched in 2003 by Philip Linden, Second Life is a massively multiplayer online role playing game (MMORPG). A virtual reality community, in which users create an identity, meet people, buy land and build their own objects. Users can interact as if they were living another life. |
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SELS |
Student EMS List Service |
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Service Management Methodology |
An internationally recognised way of managing IT services and resources. |
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SFX |
Browser based application |
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SkillPort |
Browser based application |
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Skype |
Allows users to make telephone calls over the internet and also offers features such as instant messaigng and short message service. |
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SLA |
Service Level Agreement |
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Smartcard |
A pocket-sized card with embedded integrated circuits which enables transactions to be carried out in a flexible, secure and standard way. |
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Smartphone |
A mobile phone offering advanced capabilities, often with PC-like functionality. |
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SMS |
Short message service commonly known as text messages intended for mobile phones. |
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SOE |
Standard Operating Environment |
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SPAM |
Unsolicited bulk electronic messages |
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SSL |
Internet protocol security method |
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Streaming media |
Sound (audio) and pictures (video) that are transmitted on the Internet in a streaming or continuous fashion. Files are sent compressed via the Internet and begin playing as they are being downloaded to a computer. |
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STS |
Student Timetabling System |
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Student Issues Database |
Browser based application |
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Student Portal |
A web-based gateway to online information and services related to students’ programs and their learning, administration and student life. |
